Analogue Will Reopen Pocket Preorders On December 14th

Analogue Pocket

Analogue have been around since about 2012, they’re a company that specialise in re-creating classic consoles from scratch with the use of FPGAs instead of emulation. Their claim is that their machines support 100% of the console’s library (via original cartridge) with no inaccuracies, lag or other glitches. The Analogue Pocket is their take on the GBA and it looks fantastic.

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The Digi RetroBoy GBA Clone

The Digi RetroBoy GBA is either a clone of the K101 hardware (a clone of a clone?) or it is the same hardware. Either way, the important thing to note is that this is not a GBA emulator. It runs GBA games natively through reverse engineered hardware. It is the work of the K-Team in 2011 that attained this feat of engineering, and is what brought us the original Revo K101 and K101+ too.

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MaxZhou88’s Digi RetroBoy Prototype

In a previous post I mentioned that the Digi RetroBoy could be a Revo K101 equivalent if it was ever released. Instead of relying on emulation it utilises a hardware solution to play GBA games from a customised GBA cartridge with a MicroSD card inside it. It looks as though the unit is released now, although …

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The Hyperkin Retron 5 Hopes To Save You Some Space

You’ve probably seen consoles similar to this before, in fact I remember reading about the Retron 3 a few years ago but I never really paid it much attention. This one seems to have grabbed the attention of a few tech sites though, mostly due to its insane console compatibility I assume. The idea is …

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Revo K101 – A Short Review

It took exactly 1 week for my Revo K101 to travel the 6000 miles to my parents house in England. That’s an average speed of 36 miles per hour, in case you wondered. I’m used to waiting 4+ weeks at this time of year, so it was with a childish grin on my face that I hurriedly set off to their house to collect my new toy.

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11 Years On, Nintendo’s Original GBA Gets The Screen It Deserves

Talk to any fan of the original GBA and the only criticism you’ll likely hear will be about the screen. Nintendo made what seems now like an absolutely mind boggling decision to leave the LCD unlit, meaning unless you played the damn thing under perfect lighting conditions you could barely see anything at all. Even in perfect conditions it was dark and severely lacking colour. Nintendo remedied this when they released the GBA in its SP form factor, first with a front light (AGS-001) and then with a fully backlit version (AGS-101). But for many (me included) the original non-clamshell version is preferred, both for its ergonomics and aesthetics. If only there was a solution for that damn screen…

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K101 Demonstration Courtesy Of The Staff At www.k1gbasp.com

I don’t know about you, but I’d say they’ve nailed the button responsiveness issue. Looking good! The winner of the 2nd part of the competition should be announced here tomorrow. Currently the staff at k1gbasp are mulling over the entries with the manufacturer to see which design will be most suitable. I’ll let you all …

read postK101 Demonstration Courtesy Of The Staff At www.k1gbasp.com