For the past few months speculation has been rife on Tony Jih’s forthcoming RG350 handheld over at the Retro Gaming Handhelds discord server. Finally we have some photos of the brand new open source dual analog device!
The hugely popular RetroGame RS-97 from December 2017 has already seen one update in the form of the RS-97 Plus, which features an “analog” nub tacked on to the lower left corner. Unfortunately for the early adopters this first version of the Plus model also swapped out the LCD for one locked at 30hz. This meant that many games suffered from screen tearing and the community developers refused to support the hardware due to this.
Newer versions of the Plus variant now have the 60hz LCDs in them and aren’t a bad choice if you really want that analog nub.
But this week has seen yet another new variant of the device hit the shelves, the RS-97 Plus V3.
The last week or so has seen a whole load of Pocket-Go reviews go up on YouTube, with almost nothing but amazingly positive conclusions. Mine arrived yesterday and I’ve spent the last couple of days playing around on it. Are the YouTubers right? Let’s find out!
Not by name perhaps – but this thing sure looks familiar.
The updated landscape version of the LDK is now available to order. Housed inside a similarly chunky looking shell, the LDK Landscape is more of an iteration than an upgrade.
This thing appeared on Tieba today, and from the comments it looks to be a prototype of a new revision LDK Game.
One of the problems with last year’s BittBoy is that many of the systems it can emulate require use of shoulder buttons, which weren’t implemented on the portrait oriented version from last year.
The PocketGo looks to be the same hardware as the BittBoy (AllWinner F1C100S) but re-jigged in to landscape mode to allow for a more versatile layout.
The RetroMini was released back in November 2017 and despite its good looks and authentic 240×160 Game Boy Micro LCD, it never really found its feet. The problem for the most part is that the factory firmware is very poorly implemented making many GBA games painfully slow or plain unplayable.
It’s been a good few years since I did this, and a few people have asked. Below is a table of some of the more obscure handhelds that are currently available. I’m sure this list isn’t exhaustive, indeed I have purposely left out all of the Famiclone style devices and some of the older machines …
I was kindly sent one of these a couple of weeks ago, though I wasn’t asked to review it and I have no retailer or other beneficiary to promote in this post – just so you know!