Although we still don’t have any renders of the upcoming Anbernic RG552, pieces of information are leaking out slowly. The RG552 appears to be a way off yet, but lets have a look at what we might expect in this upcoming handheld.
Firstly, the model number of this device tells us some things. A year or so ago a chart was posted on Tieba Baidu that attempted to explain the naming convention for Anbernic’s handhelds. Not everything from that lines up with the leaks about the RG552 though. Whilst the 5.5″ display has been confirmed, it doesn’t look as though the chip will be made by MediaTek. Thankfully, it isn’t going to be JZ4770 or RK3326 either.
The LCD is said to be a 5.5″ HD display with a ratio of 5:3. That’s somewhere between 4:3 and 16:9 in terms of width. We don’t know the resolution, but it has been referenced as being an High Definition display. Max Zhou claims it has a resolution “above 1000”. Whether that’s height or width is unknown as yet.
The image below was posted on Tieba Baidu and is purportedly the LCD that will be used in the RG552.
Max has also said that it’s a cell phone display.
Since it’s a cell phone display and we know the aspect ratio, we can take a guess at the resolution based on this list of mobile screens. 1280×768 seems to be the most common resolution for this AR, although there is no screen size match in that list. That page is out of date, so it could be that there are common screens with a higher resolution and the same AR now. A new video recently released shows that the panel will be capacitive. Update at the bottom of the post.
Despite the buzz around RockChip’s new RK3566, the RG552 will apparently contain a much older chip known as the RK3399. First announced back in 2016 and released the following year, the RK3399 is actually a more capable chip than the RK3566. Unfortunately it is also more power hungry and runs hotter. See below for a comparison courtesy of gadgetversus.com.
|Processor||Rockchip RK3399||Rockchip RK3566|
|ISA||ARMv8-A (64-bit)||ARMv8.2-A (64-bit)|
|Release date||Q1 2016||Q2 2020|
|Lithography||28 nm HKMG||22 nm|
|Base frequency||1.5 GHz||1.8 GHz|
|Turbo frequency||2.0 GHz||-|
|Energy cores||4x ARM Cortex-A53 @ 1.5 GHz||-|
|High performance cores||2x ARM Cortex-A72 @ 2.0 GHz||4x ARM Cortex-A55 @ 1.8 GHz|
|Cache memory||1.512 MB||256 KB|
|Max memory capacity||4 GB||4 GB|
|Memory types||LPDDR3-1866, LPDDR4 SDRAM||DDR3, DDR3L, LPDDR3, DDR4, LPDDR4X|
|Max PCIe lanes||4||1|
|TDP||7 W||5 W|
|GPU integrated graphics||ARM Mali-T860 MP4||ARM Mali-G52 MP2|
|GPU execution units||4||2|
|GPU shading units||64||32|
|GPU base clock rate||350 MHz||850 MHz|
|GPU max clock rate||700 MHz||950 MHz|
|(Android 64-bit) Geekbench 4 single core||1144||756|
|(Android 64-bit) Geekbench 4 multi-core||2776||1997|
It’s been rumoured that a handheld with this chip was first on the cards in 2020, but heat dissipation halted development. This new image shows a grills in the back of the unit for hot air exhaust.
There was a video released showing God of War for PSP running on this hardware at around 30FPS back in April. Up until now, this game hasn’t been possible on any of Anbernic’s machines, or indeed any other budget devices.
There’s potential for some Gamecube emulation on this chip too. The Rock Pi 4 SBC contains this same chip and there are videos of Dolphin running some games at an acceptable speed on that. Of course, a lot depends on which OS Anbernic decide to use and how it is implemented.
The RG552 will apparently dual boot Batocera and Android. the RK3399 has very good Linux support so this choice makes a lot of sense.
It has been said that the RG552 will have HDMI output, stereo speakers, dual analog sticks and dual MicroSD card slots. There are still many things we don’t know yet, including but not limited to the below:
- Release date
- Cell size / battery life
- WiFi / Bluetooth
I wanted to wait until there were some renders available before posting this, but that might be way off yet. Of course, the header image is not in any way official! The Anbernic RG552 looks to be in very early development and the current chip shortages presumably aren’t helping things move quickly. I’ll update this post as and when new info comes in.
Maxzhou posted this video on tieba baidu earlier, demonstrating that the RG552 does in fact have active cooling. He has this to say about the video:
RG552 active cooling fan PWM speed regulation. The square wave in the oscilloscope is the control signal for linear PWM fan speed regulation
I would guess that the device on the right is our first glimpse of the RG552.
These two new clips show a bit of the UI and touchscreen, as well as what looks like Tekken 6 for PSP running on an RG552 prototype.
Various extra info provided throughout the post, plus this video from YouTube.