For the Chinese market, the PocketGo goes by the name Miyoo. It’s the same device albeit with a grey shell colour and different branding on the screen lens. The team behind Miyoo (aka BittBoy and PocketGo) are working on a new handheld which as yet doesn’t have a name.
In my review of the PocketGo the main drawback with the device was linked to a problem which should have been spotted during R&D. The firmware was only capable of driving the LCD at 30hz, meaning that many games suffered from a distracting amount of screen tearing. Whilst it wasn’t obvious in all games, it …
The last week or so has seen a whole load of Pocket-Go reviews go up on YouTube, with almost nothing but amazingly positive conclusions. Mine arrived yesterday and I’ve spent the last couple of days playing around on it. Are the YouTubers right? Let’s find out!
One of the problems with last year’s BittBoy is that many of the systems it can emulate require use of shoulder buttons, which weren’t implemented on the portrait oriented version from last year.
The PocketGo looks to be the same hardware as the BittBoy (AllWinner F1C100S) but re-jigged in to landscape mode to allow for a more versatile layout.