Analogue Pocket – The Game Boy To End Them All?

Analogue have been around since about 2012, they’re a company that specialise in re-creating classic consoles from scratch with the use of FPGAs instead of emulation. Their claim is that their machines support 100% of the console’s library (via original cartridge) with no inaccuracies, lag or other glitches – and output in glorious 1080p to modern TVs.

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The Digi RetroBoy GBA Clone

The Digi RetroBoy GBA is either a clone of the K101 hardware (a clone of a clone?) or it is the same hardware. Either way, the important thing to note is that this is not a GBA emulator. It runs GBA games natively through reverse engineered hardware. It is the work of the K-Team in 2011 that attained this feat of engineering, and is what brought us the original Revo K101 and K101+ too.

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Revo K101 – A Short Review

It took exactly 1 week for my Revo K101 to travel the 6000 miles to my parents house in England. That’s an average speed of 36 miles per hour, in case you wondered. I’m used to waiting 4+ weeks at this time of year, so it was with a childish grin on my face that I hurriedly set off to their house to collect my new toy.

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11 Years On, Nintendo’s Original GBA Gets The Screen It Deserves

Talk to any fan of the original GBA and the only criticism you’ll likely hear will be about the screen. Nintendo made what seems now like an absolutely mind boggling decision to leave the LCD unlit, meaning unless you played the damn thing under perfect lighting conditions you could barely see anything at all. Even in perfect conditions it was dark and severely lacking colour. Nintendo remedied this when they released the GBA in its SP form factor, first with a front light (AGS-001) and then with a fully backlit version (AGS-101). But for many (me included) the original non-clamshell version is preferred, both for its ergonomics and aesthetics. If only there was a solution for that damn screen…

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Revo Is Ready To Roll

I just found this posted by MaxZhou88 over on the Baidu forums. I know it seems to be taking rather a long time, but it looks like it’s finally ready to go. I’d say the box art turned out pretty well, what do you think?