As rumoured on the baidu forums a couple of weeks ago, the V2.1 variant of the Retrogame RS97 has now made its way out to at least one customer. Discord user dribbletaint noticed there was a problem with his new unit when he tried to load OpenDingux on it and booted up to a white […]
It’s been out a few days now, and the v1.2 update brings with it a slew of fixes and additions. For a full list of all changes, see this post by Steward on the Dingoonity boards. A couple of things to bear in mind when doing to upgrade: Use the cfw_1.2_fix file to perform the […]
A minor miracle has occurred over the past few weeks, the “bastardised k101” from my previous post has been given the OpenDingux treatment thanks to a talented fellow on the Dingoonity boards named Steward. The Chinese developer has just released version 1 of the OpenDingux image, which you can now download and flash directly on […]
The first GCW Zeros are trickling out to patient and excited customers as we speak. In order to manufacture another 3000 units and satisfy the demand, Justin and his crew are asking for $130,000 dollars via their newly launched Kickstarter campaign. The GCW Zero is the spiritual successor to the infamous Dingoo A320 and promises […]
I’m late on this one, but in case you missed it the first end user build of OpenDingux is now available. Check the downloads page to get yourself up to date. What’s new since the developer version? All this stuff —>
First there was this: And today BAFelton posted these: Someone posted something about this on the official GameGadget Facebook page this morning, but it’s been removed for one reason or another. I wonder how the GameGadget team feel about this? On the one hand it might help sell more units, but it’s not going to […]
Late to the party again it seems. 4 days ago version 2.0 of the new and improved Dingux OS for the Dingoo A320 was released. I’ll let the developers (mth and Ayla) do the talking this time, so check out the release notes below, as well as a couple of vids.
Bit late to the party here since the release became available on the 5th of September. Better late than never I suppose. The long awaited OpenDingux has finally reached a stage that the developers deem stable enough for use by the general public. Dingoonity forum members Ayla and mth (Paul Cercueil and Maarten ter Huurne) […]